PLAY / THE DYSARTISAN WORKSHOP

Put your curiosity
to play.

Small games. Thoughtful choices. See what you can forge.

An open folio and brass instruments on a warmly lit walnut workbench.
Enrollment strategyAbout 2 minutes

Enrollment Forge

Five decisions. One recruiting cycle. Forge an enrollment strategy while balancing your class goal, student trust, and access.

Choose a fictional recruiting brief, put limited effort to work, and see whether your strategy can take the heat.

Play Enrollment Forge
Yield season card.The Querysmith practitioner card.Ghosted Greg student persona card.
Creative enrollment playSolo or 2–4 players

The Admissions Arcana

Tarot meets the enrollment workshop. Draw a season, a topic, a practitioner, and a student. Make an unexpected connection and forge an idea.

Read the cards solo or challenge colleagues in a shared-screen Forge-Off. A human judge awards Forge Marks for invention, usefulness, or wit.

Play The Admissions Arcana
A noir investigation dossier with a city map and magnifying lens.
Enrollment detective6–10 minutes · expert cases

The Broken Funnel

Nine exhibits. Six competing explanations. Diagnose three enrollment breakdowns and build a repair plan the evidence can support.

Three demanding case files. Connect records, weigh competing causes, choose repairs and verification, then defend your first priority.

Play The Broken Funnel
A folio of journey cards with varied routes and blank profile windows.
Branching student storyAbout 3 minutes

Walk the Student’s Path

Step into a student’s day. Follow five moments, choose a route, and see what the college experience feels like from the other side.

Three fictional students. Choices shape the story; a short reflection explores what the college could make easier.

Play Walk the Student’s Path
A ceramic coffee cup, quiet embers, and an open sketchbook.
Care and capacityAbout 4 minutes

Tend the Embers

Five attention tokens. Four support threads. Tend relationships through six weeks without exhausting the people who keep the work going.

Listen, clear barriers, connect next steps, and make room for recovery. Three fictional seasons reward care that lasts.

Play Tend the Embers